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Stop Killing Games You Paid For Games and They Don't Care
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Stop Killing Games: You Paid for It, But Publishers Don’t Care

How the Industry Keeps Killing Our Favorite Games Remember when buying a game meant owning it? Yeah, I barely do either. Welcome to gaming in 2025, where publishers shut down games you paid for, delete them from your library, and brick your systems if you look at them funny. If that sounds dystopian, congratulations: you’re still capable of independent thought. This is why the Stop Killing Games movement exists. It’s not just a slogan; it’s pushback from gamers who are sick of watching digital purchases vanish like they were never real. You Bought Their Game, They Killed It Let’s start with Ubisoft’s The Crew. Not only did they kill the servers, they made the game completely unplayable (yes, even in single-player). And as a bonus, they wiped it from digital libraries. And if you paid for it? Congrats on owning […]

REPO Solving Their Moon Riddle
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Solving the REPO Riddle: What Rises, Dips, and Stands with the Moon?

Solving REPO's Cryptic New Riddle There are two things you can count on in REPO: strange game mechanics and even stranger dev plays.Semiwork, the badass indie minds behind the ghost-hunting gem REPO, recently dropped a new riddle into the community like a cursed VHS tape. It's cryptic, ominous, and just mysterious enough to kick-start a hundred Discord debates.But who doesn't love a good riddle?Future edit: I think we've solved all of the R.E.P.O. riddles, you can find them in this future post, "All REPO Riddle Answers Explained: Update Theories and Clues" but if you want to still go through this first one for funsies - semiwork's first riddle reads:I rise, I dip, I rise, I dip, and I stand first in line with moon.Simple on the surface, sure - but REPO fans know better than to take anything at face value. […]

Game Over Kotaku Sold to the Swiss Dungeon
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Game Over, Kotaku: Sold Off and Sent to the Swiss Dungeon

Kotaku’s Funeral: Sponsored by Keleops and Woke Fatigue Well folks, it finally happened. Kotaku, once upon a time a halfway-decent gaming site and now a walking Twitter thread of regret, has been sold off by G/O Media to *checks notes* a random Swiss media group named Keleops. Sounds like a Final Fantasy boss or maybe a new pharmaceutical that treats online addiction with ironic detachment and funsies? Image: Emerald Keleops lol | Final Fantasy 7 | Square Enix | ReportAFK The sale is being spun as a positive by a few former staffers who apparently think giving a legacy brand CPR in a European basement is a win. But let’s be real: this was a mercy kill. G/O Media didn’t pass on Kotaku as some holy torch...they chucked it into a ravine and hoped nobody noticed the smoke. The Long, […]

FNAF Secret of the Mimic Game Review
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Is FNAF: Secret of the Mimic Good? Full Game Review

Five Nights at Freddy’s: The Mimic’s Got Drip Scott Cawthon and Steel Wool’s back at it again, folks. Five Nights at Freddy’s: Secret of the Mimic dropped like a haunted birthday cake: loaded with lore, creepy vibes, and enough glitchy frosting to remind you it’s still a FNAF title at heart. So is this the redemption arc fans have been waiting for? Or just another fancy animatronic limping around on busted code and nostalgia bait? Strap in. We’re diving headfirst into this prequel ghost ride. Secret of the Mimic Story You step into the frightsome shoes of Arnold, a burnt-out Fazbear technician sent to Murray’s Costume Manor to snatch up some blueprints for the next-gen “Mimic” animatronic. That’s an endoskeleton able to literally wear any suit and mimic anyone (because of course it is...it’s FNAF). Without spoiling anything big - […]

The Other Side Ghost Hunting Game Review
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The Other Side Review: A Ghost Hunting Game With No Soul

A Polished Frankenstein of Ghost Game Leftovers Welcome to The Other Side, the newest ghost-hunting title clawing its way onto Steam's horror shelf like a cursed VHS tape at a haunted Blockbuster. It's dressed up in Unreal Engine 5 with moody lighting and unsettling ambiance (points for that), but once you get under the hood, it starts feeling like a highlight reel of every ghost game you’ve already played. Except it doesn't always pick the right highlights. Let’s break this sucker down. The Good (Yeah, there's some) Scary ass ghost events I’ll give credit where it’s due: when the game wants to scare the hell out of you, it can. From doors exploding open like a pissed-off poltergeist to ghosts creepily strutting down hallways like they’re on a supernatural runway, The Other Side knows how to set a mood. It […]

Bleach Ending in 2025 Final Season
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Is Bleach Ending in 2025? Final Arc Breakdown + Series Future

When Will Bleach: Thousand-Year Blood War End? Everything We Know! My fellow Bleach fans, we’ve been eating good since 2022, and now it’s time for the final course. After a comeback nobody saw coming (especially not after the original anime ghosted us for 10 years), Bleach: Thousand-Year Blood War is finally set to wrap up with Part 4 this Fall 2025. But is this really the end? Are we getting the full manga conclusion? And what happens after the credits roll? Grab your Zanpakuto, and maybe a shot of nostalgia, because here’s everything you need to know about Bleach’s final arc, its release, and what comes next. Is Bleach Really Ending in Fall 2025? Short answer: yes (probably). Long answer: it's anime, so there's always a twist. Studio Pierrot confirmed that Thousand-Year Blood War: Part 4 is the last scheduled […]

Quarantine Zone Dev Diary Dev Roadmap
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Quarantine Zone Dev Roadmap: Tools, Mods, and Twitch – Oh, My!

Quarantine Zone Is Evolving (And It’s Getting WAY More Savage) Listen up, commanders: the Steam demo for Quarantine Zone (AKA “Papers, Please… if zombies crashed the party”) dropped today, and the devs over at Brigada Games just unleashed a roadmap hotter than a fresh grave robbery. We’re talking X-ray scanners, drone expeditions, Twitch chaos - you name it. Buckle up, buckaroos! The Demo You Thought You Knew, Now with More Teeth! Back in May (May 22, to be exact), the demo gave us a taste of checkpoints, undead waves, and survival-of-the-fittest chaos. BUT…things were kind of basic: manage supplies, screen for infection, shoot zombies. Good times. Now? We're getting a next-level, immersion-loaded version that actually feels like your decisions matter. https://www.youtube.com/watch?v=IE8HXAgsMrA Video: Dev Diary #2 | Brigada Games Survivors That Actually (Finally) Act Human Gone are the bland NPCs shuffling […]

Darkwater New Update Live Community Update 2
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Darkwater’s New Update Adds Chaos, Blood, and…Stickers?

Darkwater Community Update #2 Dives Into the Deep End of Awesome Yo Divers, keeper of torpedoes and underwater gore - Community Update #2 just dropped for Darkwater yesterday (June 26, 2025) like a goddamn depth charge, bringing Version 0.3.16 straight from Targon Studios. Here’s what’s new under that frozen ocean crust: Sticker cabinet in the lobby: flex your diver identity with flair. Squeaky Hammer: because sometimes you gotta smash stuff… with style. Blood effects: hell yeah, more visceral carnage FTW. Apothecary table in Medbay: brew up some badass stat-boost soups. Image: Darkwater Update New Content | Darkwater | Targon Studios And that’s just the tip of the iceberg. Highlights include new rooms across outposts, mansion, factory, residential, storage zones - think locked storage quests, piano-themed dining rooms, elevator shafts, bunk halls…all ready to be looted or (more likely) cause you to die a little inside. Church rooms […]

REPO Museum Update Live on Public Breakdown
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R.E.P.O. Museum Update Goes Public: Update Breakdown

Museum Madness: R.E.P.O.’s Public-Branch Unleashed Today, June 26, 2025, the R.E.P.O. Museum Update went live on the public branch (finally). This isn’t just a bugfix patch. It’s a full-blown upgrade that's been simmering on the beta branch. We’re talking chaos, firepower, moon cycles, and a museum full of loot that screams “come get vaporized trying.” Here’s what’s new, what’s changed, and why this update is the perfect excuse to drag your squad back into the madness.New MapNew LootPlayer Facial ExpressionsNew UpgradesNew WeaponsMoon PhasesPublic MatchmakingBalance ChangesTL;DR New Map: Museum of Human Art Fresh out of beta, the Museum of Human Art is a tall, elegant deathtrap built with love (and lasers). Imagine “Ocean’s Eleven” if everyone was sleep-deprived, broke, and adorably bumbling through motion sensors.  Image: Museum of Human Art | R.E.P.O. | semiwork This map has serious verticality, tight corridors, and more than […]

Sonic.exe TD Reborn Delayed Launch Day Roblox
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Sonic.EXE TD Reborn on Roblox…Then Immediately Died Again

At 2 PM Pacific on June 25, 2025, fans of cursed exe games everywhere were ready to get spooked, chased, and obliterated by their favorite evil version of Sonic the Hedgehog.Sonic.EXE: The Disaster Reborn was set to drop on Roblox and, for a few glorious, glitchy, nostalgic minutes - it actually did.Over 35,000 players flooded the lobbies, their bacon hair all twitching with anticipation. And then…it all came crashing down. While some bugs are to be expected at any launch, this was something else. Sonic.EXE TD Reborn wasn’t a horror game. It was a horror show (and not the fun kind) and has officially delayed the launch. Sonic.EXE TD: Reborn - Bugs, Blood, and Broken Dreams The brief time the game was playable gave fans a sneak peek into a beautifully chaotic nightmare - but not the kind anyone asked for.Amy lowkey hid […]

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