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Oblivion Remastered First Update Patch: Wins and Woes

Oblivion Remastered Update Patch Notes

Welcome Back to Oblivion, Minus some bugs!

Ah, Oblivion Remasteredthe game that promised to resurrect our nostalgic adventures in Cyrodiil with shiny new graphics and smoother gameplay.

The first Steam beta patch has dropped (with a full platform release planned on June 11th), aiming to squash a lot of those pesky bugs. But while some glitches have been addressed, the performance issues? They’re still lurking in the shadows, ready to crash your game faster than you can say “horse armor”. 

While the second planned update is meant to address these funderful performance issues –  without an announced release date, we’re only left with Bethesda’s “when we are able” not-so-comforting estimation. 

Oblivion Remastered Update Patch Notes

Image: Oblivion Remastered Patch Notes | Elder Scrolls IV: Oblivion Remastered | Bethesda Softworks

Patch Notes: The Good, the Bad, and the Ugly

The recent Oblivion update fixed a slew of bug fixes:

GENERAL

  • Enabled ToggleHudVisibility and ShowHud console commands

UI

  • Fix for missing text when installing the Deluxe Upgrade
  • Fix ‘Skip’ button not showing correctly during intro
  • Fix for Redguard Origin stats being reversed
  • Fix for not automatically showing Local Map when inside interior spaces
  • Fix for being unable to name
  • Enchanted items when using a controller
  • Fix punctuation issues in Chinese translation
  • Localized string fixes
  • Fix for interacting with Daedric
  • Shrines not displaying subtitles

CRASHES

  • Fix crash when loading after fast travel to Vilverin
  • Fix crash when exploring Crayfish Cave
  • Fix crash when fighting Stunted Scamps
  • Fix crash when paying the fine after stealing in Castle Bravil
  • Fix for crash when loading Quicksaves
  • Fix crash when loading after fast travel to Mortal Camp
  • Fix for crash when loading a save in Quill-Weave’s house
  • Fix crash when rapidly switching between Quality and Performance modes
  • Fix crash when storing items in a chest in Frostcrag Spire
  • Fix crash when creating multiple potions at once using stolen ingredients
  • Fix various CPU crashes
Oblivion Remastered Update Bug Fixes and More

Image: Oblivion Remastered Patch Notes | Elder Scrolls IV: Oblivion Remastered | Bethesda Softworks

GAMEPLAY

  • Fix player animation issues when mounting horses
  • Fix High Chancellor Ocato arms not animating
  • Fix Shambles’ animations getting stuck when attacking
  • Fix for Staff of Sheogorath not freezing enemies
  • Fix for Cap’n Dugal not spawning
  • Fix for Light spells not showing VFX
  • Fix for offset Map Markers when running on a secondary monitor
  • Fix for Local Map being blank when opening
  • Fix Peryite Shrine’s voiceover being cut off
  • Fix for First Person camera being set above the player’s head
  • Fix for Chameleon VFX being stuck on player
  • Fix for player’s skin textures not matching when infected with a disease
Oblivion Remastered Update Bethesda Response

Image: Oblivion Remastered Patch Notes | Elder Scrolls IV: Oblivion Remastered | Bethesda Softworks

SYSTEM

  • Fix player settings being reset when updating Settings
  • Fix XCloud mirroring settings from PC to XBOX
  • Fix for infinite loading issues
  • Fix for freezing when pressing Alt+Tab
  • Fix autosaving creating a new group of saves
  • Fix for old save files being renamed when the character is renamed at the Sewer exit
  • Fix for small Display
  • Resolution sizes not showing correctly in Windowed Mode

QUESTS

  • The Battle for Kvatch – Fix Savlian becoming stuck after Castle Courtyard fight
    A Knife in the Dark – Fix for Vincente Valtieri losing his hair
  • Finding the Thieves Guild – Fix for NPCs not appearing
  • The Sunken One – Fix for a Diary page being hidden under a bowl
  • The Elven Maiden – Fix for crash when Hieronymus Lex attempts to take Llathasa’s Bust out of the cupboard in Myvryna Arano’s house

Performance Woes: Still Stuck in the Past

Despite the bug fixes, performance issues persist:

  • Even high-end rigs equipped with RTX 5090 GPUs struggle to maintain stable frame rates, especially in open-world areas.

  • Players report severe stuttering, long load times, and crashes, sometimes even on the main menu.

  • A possible memory leak issue could be causing FPS to degrade the longer you play, affecting all platforms.

It’s like the game is stuck in a time loop – reliving its OG performance nightmares from 2006.

Community Workarounds: Band-Aids on a Broken Leg

The community, ever resourceful, has devised some temporary fixes:

  • Manually enabling DLSS and Frame Generation via the NVIDIA App can boost performance for RTX 50-series users.

  • Rolling back to previous NVIDIA drivers has helped some players reduce stuttering. 

  • Deleting and rebuilding shader caches, and adjusting graphics settings, offer marginal improvements. 

Oblivion Remastered Community Fixes for the Update

Image: Oblivion Remastered Patch Notes | Elder Scrolls IV: Oblivion Remastered | Bethesda Softworks

But let’s be real – these are temporary solutions to a problem that needs a permanent fix.

Developer Response: The Silence is Deafening

Bethesda’s response has been…underwhelming. They acknowledged the issues caused by the hotfix but claimed it was intended for backend tweaks and shouldn’t have impacted gameplay. 

A subsequent hotfix aimed to address the upscaling problems, but many players still report persistent performance issues.

A Shiny Coat of Paint on a Crumbling Wall

Oblivion Remastered had the potential to be a glorious return to one of the most beloved RPGs. The first patch shows that the developers are working on improvements, but the glaring performance issues remain.

For a full breakdown, check out the full Oblivion Remastered Patch Notes yourself, but until these are addressed – the game feels like a beautiful painting that’s slowly peeling away.

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