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Sonic.exe The Disaster Shutdown by SEGA
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SEGA’s Takedown of Sonic.exe: The Disaster Just Seems Petty

Welp. SEGA might have just swung the banhammer on one of Roblox’s most iconic and beloved horror-fangames, Sonic.EXE: The Disaster - and fans are fuming mad. In what feels like a cheap shot disguised as “IP protection,” the company allegedly sent a takedown notice that wiped the game clean off the platform like it was some kind of threat.Spoiler alert: it kinda was. But not for the reasons you think. A Roblox Horror Hit That Deserved Better Let’s get one thing straight: Sonic.EXE: The Disaster wasn’t some half-baked copy-paste Sonic reskin thrown together in a weekend. This thing was a full-blown passion project - built and maintained by solo dev OutLaik, who, by all accounts, did everything by the book. No monetization. No shady asset grabs. Just a pure love letter to SEGA’s blue blur with a creepypasta twist. And it worked. Really well. https://www.youtube.com/watch?v=jWlO-ZXZUSMVideo […]

Polygon Purged Game Over for Activists in Gaming Media
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Game Over for Activists: Polygon’s Purge is a Herald of Change

The Game Has Changed (And So Have the Players) Another day, another group of pink-haired, pronoun-pushing “games journalists” shown the door - this time, courtesy of Valnet’s buyout of Polygon.And if that headline already made someone on Twitter clutch their Funko Pops, good. Because this isn’t just a one-off acquisition.It’s the latest checkpoint in a much bigger campaign: the de-wokification of gaming media. BREAKING - Game Journos reportedly laid off today:Polygon:Chris Plante – Co-founder and former Editor-in-ChiefMichael McWhertor – Senior WriterMatthew Reynolds – Deputy EditorTyler Colp – Games WriterNicole Carpenter – Senior ReporterFandom - GiantBomb:- Jeff Grubb -… pic.twitter.com/tiamZ5dIJR— Smash JT (@SmashJT) May 1, 2025 For years, gamers have been treated like problematic relics of a bygone era. We were told our desire to, y’know, actually enjoy video games was selfish, outdated, and somehow harmful to marginalized NPCs. But now? The tide’s […]

Woke.exe Gaming Media's Mirror of Projection
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Woke.exe Crashed: Gaming Media’s Mirror of Projection

The following article reflects the author's opinions and interpretations based on publicly available information and recordings. All individuals mentioned are encouraged to clarify or respond. Please do not harass anyone mentioned in this article for any reason. The Culture War Reloaded: Gaming's New Battlefront Welcome to ground zero of the gaming culture war - where pixels meet politics and everyone’s pointing fingers through cracked mirrors. In one corner, we’ve got ex-legacy media dinosaurs and DEI activists like Sweet Baby Inc., clutching pearls while playing gatekeeper. In the other?Developers, players, and creators just trying to make cool sh*t without pandering to woke ideologies and not checking twelve and a half identity boxes.From moral panic over “the wrong kind of representation” to journalists screaming victim while they plan harassment in questionable Discord servers, the hypocrisy is getting harder to ignore. Let's takes a flamethrower […]

What Happened with Pokemon Go Why is It Dead
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What Happened to Pokémon Go: The Rise and Fall of an Icon

Pokémon Gone: How Greed, Wokeness, and Tone-Deaf Decisions Killed the Hype Once upon a time in July 2016, Pokémon GO exploded into the world like a Charizard with anger issues. Nerds, normies, boomers, college kids, and TikTokers alike were out in the streets chasing digital creatures. It was more than a game - it was a movement.In its first month, Pokémon GO had over 28.5 million daily active users in the U.S. alone, and raked in $207 million in revenue, according to Sensor Tower. It was the closest thing we had to a real-world Pokémon journey.And for a while, it was pure magic.But fast forward to today, and we’re watching a masterclass in how to take one of the most beloved franchises ever and run it into the dirt. 2016 to 2018: The Pokémon Go-lden Era The early years of […]

Gaming Media and Weaponized Reporting for Assassins Creed Shadows and KCD2
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Gaming Media’s Selective Reporting and Weaponizing Controversy

Media Manufacturing Discourse and Sweeping Others Under the Rug Ah, gaming journalism - the noble profession where integrity bows before agendas, and headlines are more carefully curated than an Ubisoft press conference.Today, we dive into the strange case of Kingdom Come: Deliverance 2 and Assassin’s Creed: Shadows, two games with same-sex romance options, yet one got paraded around like the second coming of progressive gaming while the other got a footnote buried under a pile of Ubisoft PR fluff. Hans Capon: The Romance Option That Divided Gamers Let’s start with Kingdom Come: Deliverance 2, the sequel to the historically immersive RPG that made “realism” its entire personality. This time, the developers thought, “Hey, let’s add a little extra...choice,” and in came the ability to romance Lord Hans Capon. While Henry was canonically straight in the first game, I personally didn't […]

Assassin's Creed Shadows Review A Missed Strike in the Dark
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Assassin’s Creed: Shadows – A Missed Strike in the Dark

Assassin's Creed: Shadows—A Dive into Ubisoft's Latest Controversy Magnet Ubisoft’s latest Assassin’s Creed entry, Shadows, has landed - and with it, a tidal wave of controversy.From its historical liberties to marketing disasters, this game is making headlines for all the wrong reasons. But perhaps the biggest red flag is Ubisoft’s so-called "anti-harassment plan"—a move some see as preemptive damage control.Let’s break it all down. Was Yasuke an Actual Samurai? Let's kick things off with our protagonist, Yasuke. Ubisoft proudly presents him as an African samurai, a bold move that screams diversity. But hold your katanas - historical records about Yasuke are as scarce as a stealthy ninja in broad daylight. While it's documented that Yasuke arrived in Japan and caught the eye of Oda Nobunaga, the leap to samurai status is more speculative than solid. Some historians, like Yu Hirayama, argue that Yasuke […]

Smash JT and McDizzle Drama
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SmashJT and McDizzle: How a “Journalistic Experiment” Backfired

A Tale As Old As Time The internet is full of clout-chasers looking for their 15 minutes of fame, and the gaming industry is no exception.The latest case?YouTuber McDizzle Gaming decided the best way to make a name for himself was to take down a bigger name - SmashJT. And in doing so, he pulled one of the most dishonest tricks in the book: impersonating an Ubisoft employee to manipulate SmashJT into reporting false information, just to...prove a point?The result was a tangled mess of deception, hypocrisy, and a failed attempt at self-promotion. The Setup: A Dishonest "Test" of Integrity? McDizzle, under the guise of an Ubisoft employee, fed SmashJT a fake story about a made up Assasin's Creed: Shadows leak. I have a breaking, super-exclusive leak too: it's going to be bad.SmashJT, a former QA tester for Sony Online Entertainment […]

Riot Honors Profits Over Players with League of Legends Honor Rework
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League of Legends’ Latest Patch: Honoring Profits Over Players?

The Honor System Revamp: A Wolf in Sheep's Clothing? Hey there, Summoners!Buckle up, because Riot Games just dropped the notes for Patch 25.04, and it's stirring the pot in the League of Legends community. This time, the spotlight's on the Honor system revamp—a change that seems less about fostering good vibes and more about squeezing players dry, yet again.Let's dive into the nitty-gritty of this update and see how it fits into Riot's ongoing trend of prioritizing profits over player satisfaction. From Steady Progression to Dynamic Evaluation Previously, your Honor level in League was a steady climb over the season—play nice, don't get penalized, and you'd reap the rewards.A simple carrot and the stick type of motivation.Now, Riot's introducing a "dynamic evaluation" system that updates based on your recent behavior.Sounds fancy, right?But here's the kicker: this change shifts the goalposts, making it harder […]

Gamergate 2.0 Echo Chamber Following the Money
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The Gamergate Media Echo Chamber: Following the Money

Too Many Coincidences Gaming media feels like an echo chamber. Same talking points. Same narratives. Same forced "hot takes" that just so happen to align with a particular agenda. But why? After following the money, it turns out the industry is way more interconnected than you'd think. Strap in - we're about to take a look behind the curtain and meet the wizard. Meet the Gaming Media's Main Characters Great Hill Partners In 2019, Great Hill Partners established G/O Media after purchasing the Gizmodo Media Group and The Onion from Univision Communications Inc. That purchase included several outlets, such as Deadspin, The Onion, Gizmodo, and Kotaku. Fast forward to today - Kotaku is surprisingly the last one still standing, though barely, considering the mass layoffs it has endured recently.But here’s where it gets interesting: In 2021, Blackstone GP Stakes (yes, that Blackstone) bought an undisclosed […]

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