Gaming News 6 Ayefkay June 19, 2025
Ready to burst your expectations? The latest update for Marvel Rivals just landed, and it’s a whole buffet of chaos.
From a new limited-time event with a skin that’s either cursed or iconic, to Twitch drops with serious drip and balance changes that might finally make Thor less of a liability, this patch is stacked.
Let’s dive into the bubble bath of buffs, nerfs, and good ol’ fashioned bug stomping.
Venom has officially entered his bubblegum era. No, really. The new limited-time event Venom’s Bubble Pop is live until July 11 (UTC) and it’s… something. The free reward track will net you a Human Torch Future Foundation skin, some sprays, and emotes.
But if you’re itching to throw some coin around, the premium track has that now-infamous Pink Bubble Venom costume.
Yes, it’s a thing. Yes, it’s weirdly adorable. No, we don’t know why. But it comes with costume currency, and that’s worth the grind alone.
If you’re a cosmetics goblin, this event is solid. Just don’t act surprised when you see pink Venom T-posing in your kill cam.
You asked for this.
From June 19 to July 16 (UTC), you can snag more funderful loot just by watching the Marvel Rivals Ignite Tournament. Watch enough of the action and you’ll earn:
Galacta’s Will costume for Magik
A Magik-themed spray, emote, and nameplate
Image: Twitch Drops from Marvel Rivals Ignite Tournament | Marvel Rivals | NetEase
No paywall. No catch. Just link your Twitch account, turn on the stream, and rake in that cosmic aesthetic. It’s a free flex, and who doesn’t love a little free bling?
Some of the funniest bugs in Marvel Rivals have officially been banished to the shadow realm. Here’s what the devs finally slapped with the fix hammer:
Turns out Logan’s Wild Ride was a bit too wild. His Ultimate used to launch even “Unstoppable” enemies into the sky. That’s been fixed. If you want to send people flying now, they better not be invincible.
Reed’s stretchy nonsense was occasionally causing him to fumble into terrain-based self-KOs (which was admittedly hilarious). No more Fantastic Flops.
The devs gave him a GPS update.
Gamma-powered leap charge now shows accurate progress. No more “why didn’t that work” moments when you try to land like a thicc green meteor.
Her Team-Up ability wasn’t damaging breakable objects. That’s been restored. Natasha’s back on her wrecking crew energy.
Sometimes using Ultron’s “Imperative: Patch” would cancel the ability entirely. That’s been cleaned up, so now your robot overlord powers activate with all the funsies that were intended.
Let’s talk brass tacks. This patch brought more than bug cleanup. Some heroes got well-deserved tweaks, while others got quietly smacked with the nerf bat.
Awakening Rune now includes manual canceling after a short delay. That’s right. You can finally stop hammer time early. Quality-of-life upgrade that puts the power back in your Asgardian hands.
Health buffed from 250 to 275. Just a little love for Khonshu’s boy. He’s still not top-tier, but he’ll last a few seconds longer in a brawl, and that counts for something.
Damage falloff adjusted. His Element Guns now maintain stronger damage at mid-range. From 60 percent falloff at 25 meters to 65 percent. Not a game-changer, but if you play peekaboo from cover, you’ll feel it.
Her Ultimate, Omega Hurricane, now costs more energy. Upped from 3100 to 3400. That’s a subtle but meaningful way to slow down spam without gutting her entirely.
Let’s be honest, this is pretty fair play.
These got special attention. Some pairings were a little too spicy, and this patch adds a splash of water to the fire.
Ice Arrow damage reduced from 30 (120 max) to 25 (100 max)
Stun duration past 30m range cut from 1.5 seconds to 0.8
Spell Field Damage range nerfed from 3m to 1m
Translation: No more long-range ice snipes that lock you in place for half a year.
Devour time increased from 1.2 to 1.5 seconds
Video: The Jeff-Nado is Insane | Bogur2 | YouTube Shorts
Jeff still eats heroes whole. He just needs to chew his food now.
Spider-Nest cooldown increased from 20 to 30 seconds
This team-up was everywhere. The cooldown nerf might slow down the frequency of “now you see me, now you’re trapped” setups.
Thor’s changes give players more control, which is huge in tight team fights.
Storm and Jeff get hit just enough to bring them closer to Earth without deleting them from the meta.
Moon Knight is inching toward viability, but don’t expect him to suddenly become S-tier overnight.
Team-Up abilities are getting curated. The devs are making sure synergies don’t turn into cheese factories.
Image: The Future of Marvel Rivals | Marvel Rivals | NetEase
Nothing feels game-breaking, but the tweaks keep things fresh. The Venom event gives casuals and tryhards something to grind, and the bug fixes clean up some long-standing frustrations.
You’ve got a pink Venom skin that’ll haunt your dreams, Twitch drops that actually slap, and a patch that balances the sandbox without wrecking it.
Whether you’re grinding ranked, flexing cosmetics, or just here for Jeff the Land Shark’s chaotic energy, Marvel Rivals is in a good spot right now.
Now get out there and pop some bubbles, you absolute legends.
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